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ABOUT ME

Character Modeler | CG Generalist

I am a CG Generalist with experience across the CG animation pipeline, specializing in stylized character modeling so audiences are moved and inspired by the personality and story of the characters.
 

Software skill: Proficient in Maya, Zbrush, 3D System Freeform, Substance Painter, Nuke, TopoGun, Marmoset Toolbag, Photoshop, Arnold Renderer, Keyshot, Procreate, MS Office Suite, Google Suite, Adobe Photoshop, Premiere Pro, SyncSketch

Traditional Skill: Strong 2D design, perspective, drawing, painting, human anatomy knowledge, and figure drawing skills
Language Skill: English, Chinese
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